This week, I worked on adding a fast travel system. When you press "m" on the keyboard, you'll be taken to a new scene, which is the map, and you'll be able to click on locations you've visited before to travel there instantly.
To do this, I added some code to the player controls script that loads another scene when the user presses the "m" key.
For the map scene, I essentially modified the GUI text that was used on the title screen.
Wednesday, February 19, 2014
Wednesday, February 12, 2014
Roll-A-Ball
Below are two screenshots of my Roll-A-Ball project. One of the workspace, and one of my game in action.
Monday, February 10, 2014
Adding a new scene
In the following two screenshots, I show where I added a building in the town, and what the building looks like on the inside. (I've added an NPC and a few tables.)
Editing Sprites
Here are some screenshots of how I modified the sprites of the RPG starter kit.
Here I changed the player sprite, weapon sprite, and NPC sprite, and window sprites:
Here I changed an enemy sprite, the blob:
Here I changed the player sprite, weapon sprite, and NPC sprite, and window sprites:
Here I changed an enemy sprite, the blob:
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