Sunday, May 11, 2014

Final Updates to the RPG

In the last few weeks of the semester, I worked on adding as much content as possible to our RPG "Tigerblade Origins." With the help of Bryan and Rahee, we designed two towns, and four dungeons.
The screenshots below are of the dungeons I designed.

The Forest of No Return
Basement Dungeon (Dungeon 3)
The final dungeon (Which consisted of multiple scenes)



Bryan assisted with the final dungeon by adding the final boss fight in the last screenshot. Bryan also help with the design of The Forest of No Return

I also added two new scripts to the game.
Attaching the button script to an object, makes it so when the player hits that object with the sword or with a shot from the want, a game object referenced by the script disappears. This was added for puzzles that require the player to look for buttons to press and how to press them. (Using projectiles or the sword.)
I added another script that will destroy certain objects when the object it's attached to is hit with a stronger sword. This is so the player would have to first retrieve a stronger weapon before accessing the final dungeon.
For the previous script, the stronger sword the player has to retrieve is the Tiger Blade. I added this weapon to the inventory and made the sprite. Bryan did the scripting necessary to make it so the player can obtain the sword after opening a treasure chest.





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